About
Pixel Verdict started as a group chat where four friends kept arguing about which games were worth the storage space. At some point we figured the arguments were more useful written down, so here we are. The idea is simple: play a game properly, then say what we honestly think.,We don't review everything. A game lands in our queue when it does something interesting with its genre, or when enough readers keep asking about it. Someone on the team plays it for at least a few sessions, usually across several days, because first impressions and hour-ten impressions are rarely the same.,Nobody on the team gets paid by developers to write nice things. If a game is slow, grindy or confusing, we say so. If we loved it, we try to explain exactly why, so you can decide whether that reasoning matches your taste.,The catalogue grows slowly on purpose. We'd rather have forty reviews we stand behind than four hundred we skimmed.
Markus Vogel — Markus has been editing games coverage for over a decade and still keeps a battered phone just for testing. He mostly argues for strategy games and against unnecessary tutorials.